We initially posted this in the dev-blog channel on discord, but here it is in case you missed it: Hello everyone! This is a quick pre-update blogpost to give y'all some insight into what's happening.
First off: We're aware that there are desync issues that uncommonly occur regarding items in various inventories or the action queue. Generally if the desync begins, it continues to break things until it is fixed. There are 5 main steps you should take to resolve these when it occurs-
There are a few bugs that we need reliable reproduction steps for:
The big content update that I mentioned earlier (non-combat content and balance pass) is still underway as well as the UI overhauls that Boohi showed a little of above this post.
What we're working on right now is getting our test server spinned up to specifically look into desync issues that so far have simply refused to be reproducible. We have a few ideas about what could be causing it as well as changes we can make to improve the robustness of the server in general which will reduce the more apparently random issues. If these general improvements don't prove to fix the issue entirely we've got some more technical changes that are currently being planned that ought to fix it, but these are very in-depth and complex changes that I can't readily put a timetable on yet.