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Big Skilling Updates

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0.24.0a

  • Nerfed unstable totems
  • Fix farming replant when partially running out of seeds
  • Fix too strong totem affixes
  • Fix cooking quality applying to base puddings
  • Space for overflowing numbers in UI

New Skilling Changes

(Some of this is outdated from the test server, will update it when it's corrected)

The essence

  • All gathering skills have now options to obtain dungeon fragments for their respective gathering dungeon
  • The fragment is then processed through the production skill into a key
  • Production skills no longer passively produce dungeon fragments, but each one has enchantments or talents to regain the option

Mining

  • Core Fragments added to Deep Pit with a very low chance
  • Superheating has a reduced effect on Core Fragments
    • Since the heat cost of core fragments is that high, their rate would otherwise explode

Foraging

  • new rare Duskview nodes in Haunted Woods and Living Forest
    • Duskview is a hatchet/foragingset enchantment
      • Added to shrine pool
    • HW node can only be accessed with the enchantment
    • LF node has a base chance, which can be increased with the enchantment
    • nodes contains Ancient Sap Droplets
      • 10 Droplets can be crafted with an Elder Tree Seed to an Ancient Oak Seed
      • Droplets were introduced to reduce variance
        • 10x higher chance, but you need 10 -> running completely dry is less likely
  • new unique buff ingredients in both nodes

Fishing

  • new rare Snorkeling nodes in Open Ocean and Stormy Seas
    • both are locked behind high amounts of bonus rarity
    • nodes contain Ancient Fiber Strings
  • new buff ingredients in both nodes
  • New Talent for Snorkeling
  • New Achievement with another level of Snorkeling
  • Fiber Snagging reworked, now removes all non-fiber options from a loot roll instead of replacing the drop with a fiber
    • Change was required to prevent Fiber Snagging from being op to get Ancient Fiber Strings
  • The size of nodes now scales multiplicative with level and bait instead of additive
    • Level and bait were completely dominating the node size, making node size as a balancing tool irrelevant
  • Fix Fishing UI using wrong bonus rarity in some places
  • Fix Fishing UI showing the wrong node size
  • Fix Fishing UI rarity thresholds being affected by Deadliest Catch and Fiber Finder
  • Fantastic Fiber Finder talent nerfed from 3 -> 2 levels of Fiber Finder

Greater Chests

The drop rate of crafting components for the legendary gathering tools from Greater Chests was heavily nerfed. The drop rate of dungeon fragments was heavily buffed.

Farming

  • Passive Ancient Oak Seed drops removed
  • Reintroduce them with Bark's Boon
    • new hoe enchant
    • Bark's Boon talents exist
    • Added to shrine pool
    • Key chance is shown in farming tooltip
    • Fix Ancient Oak Seeds dropping from themself
  • New Talents Zen Garden I & II
    • if you have at most 1/2 plant(s) in your plot, increase their growth rate by 50%
    • Ignores totems
  • Growth rate of plants now scales multiplicative instead of additive
  • Fertilizer now actually does what the tooltips says and increases farming xp by 30%
    • The xp in the farming tooltip includes both the fertilized status and your current totem effects
  • Every Skilling Dungeon can drop an unstable variant of one of the farming totems
    • They are a lot stronger, but you shouldn't be able to fully sustain them on your plot (in an ironman setting)
  • Added another secret totem
  • Farming backend was refactored to split up monoliths. Please check if everything still works.

Smithing

  • Core Fragments were removed from the Volcano Forge refining table
  • Two Volcano Core talents re-introduce them
    • with first talent 1-3
    • with both 1-5
  • The number of Core Fragments per Core Ingot was increased
  • Core Ingots are now directly the key
    • Existing Dwarven Research Keys will transform into identical Core Ingots
    • Existing Core Ingots will be legacy. The crafting recipe (which now converts legacy core ingots into core ingots) for them might get removed at any time.

Runecrafting

  • 10 Ancient Fiber String can be combined into an Ancient Cloth Piece
    • This will take a while
    • This is already the key!
    • Existing Academy Research keys will transform into identical Cloth Pieces
    • Existing cloth fragments will be legacy. The crafting recipe for them might get removed at any time.
  • Removed passive Ancient Cloth drops
  • To passively get ancient fiber strings, you need Fraying now
    • The rate was overall decreased and the scaling based on item tier reduced
      • This means that low level fibers were less affected
    • Consumes cosmic runes
    • comes with two talents

Other changes

  • Achievement tooltip now displays progress multiplicators
  • Cooking Potion selection was made a bit more intuitive by displaying the corresponding item together with its buff
  • Krampus key is no longer craftable. Snowballs were moved to "Rare". Therefore "Event" is now empty and was removed.
    • Making space for a future search bar in crafting

Other Stuff This Update

  • Disconnect socket on unloading
  • Fit chat equipment tooltip
  • Better related skills for enchantments
  • Limit some edge case decimal printing
  • Achievement talent desc improvements
  • More improvements to post-restart session reloading
  • Fix DT proccing on modified exp