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Patch noteDEMO 0.78bNov 13, 2026

Armor Tweaks and Marketplace Tools

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BalanceUIBug Fixes

Glass and Infernal armor changes, passive farming potions, market tools, fixes.

Balance

  • Glass armor gains offensive damage affinity: Glass Helm and Glass Breastplate +2 Melee, Range and Magic; Glass Legguards and Glass Boots +1.
  • Infernal Chainmail, Infernal Legs, Infernal Helm, Infernal Boots and Infernal Gauntlets now cost 10,000 Infernal Dust each to craft, like the Infernal weapons and the Infernal Shield.
  • Farming potions work passively: Farming buffs (such as Greenest Thumb) count down in real time and apply to your plots whatever you are doing.
  • Auto-eat picks the eligible food that heals the most instead of the first one in your inventory, including the fallback when overheal prevention is on. Shield auto-eat picks the food that grants the most shield.
  • Auto-fertilize charges at least 1 fertilizer per plot. 1x1 crops were being fertilized for free.
  • Leftovers only triggers on cooking actions.
  • Group Finder: "Allow mercenaries" is replaced by "Accept partners with a lower target (faster matches)"; the run then stops at the lower target. Mercenaries fill empty seats only after a match has waited 5 minutes, highest gear score first.
  • Bag of Holding, along with its Small and Large variants, have been rebalanced. Each tier now offers a 12% chance to produce an extra resource while gathering, up to 36% with the Large Bag of Holding.
  • The Shrine offerings for 'Bag of Holding' and 'Gatherer's Boon' have been replaced with 'Empowered Bag of Holding' and 'Empowered Gatherer's Boon', respectively. These Empowered variants can now stack with their base versions, bypassing the normal 36% cap.

UI

  • Marketplace:
    • A Wishlist category filter.
    • Three new settings in the filter menu: Show Market Prices (the lowest listing on each item in the Listings grid), Show Inventory Value (the market value of the items shown, with a count of unpriced ones) and Show Owned Count (how many of each item you own in the item list).
    • Show Empty Market Manifests is replaced by the manifest filter: All, Has Listings, Has Offers or Has Either (the default).
  • Many preferences that only lived in your browser are now saved to your account and follow you across devices: task filters (enhanced categories and difficulties, hidden tasks, enhanced only), Show hidden quests, collection filters, wishlist Hide completed, Group Finder hidden leaders, pet roll options, cooking Hide ingredients, Loom limited editions and the manifest filter.
  • Expired Marketplace listings (after 1 month) now send you a notification and show in the loot log as "Expired Listing".
  • Group Finder: dungeon keys take per-key augment level picks ("Every level you own" or chosen levels) instead of one range, and tiles show "Starts at +N".
  • New setting Hide other players' guild tags: hides other players' tags in chat and on profiles; yours stays visible.
  • Guild leaders and officers can pick the guild tag's look in the Global tab: Highest unlocked or any tier unlocked so far, at castle level 25 / 75 / 150 / 225 / 260.
  • Inspecting a player always shows their gear, cosmetics, stats and gear score; the Show Gear When Inspected setting is gone.
  • Wishlist "add materials" now covers enchanting scrolls and runecrafting, scaled by quantity.
  • New art for about 30 items, including the traps, Worm Composting Bin and Ancient Oak plot stages, Goblin Chef's Ring, Sanctified Ring, Ember Core, Demon Lord's Hide, Living Bark, Forbidden Page, Glacial Fragment, Elven Steel and Rootiron. Forge Assistant and Limpe K. Limpe have their own portraits. Most of these materials were borrowing another item's icon.
  • Mobile: News opens articles in a dialog with a full-width list, quest details stack with a Back to quests button, and the chat icon shows your unread whispers.
  • The Cooking food grid uses stone tiles with dark family and tier buttons. Sublimation tiles get an add-to-queue button and drag to reorder; the augmenting max-level field is wider and labelled. Brewing at 0% success glows red.
  • The action plan summary no longer says "(later steps wait until this action ends)".

Bug Fixes

  • Fixed Marksman's Focus items acting as Marksman's Mark (+dexterity, -protection and resistance) after an enchant id change. They are converted back to Marksman's Focus everywhere (inventory, loadouts, market offers, mercenaries) and duplicate stacks are merged.
  • Fixed the Cloak of Many Pockets drawing over the cape layer on the paperdoll.
  • Fixed quest item-choice turn-ins not reopening the picker on Select Item.
  • Fixed activity log search not showing matches until you scrolled.
DEMO 0.78b, Nov 13, 2026
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BalanceUIBug Fixes